A game by Lamèche Studio

MONSTRES
PAPILLONS

They bounce. You swipe.
They fly.

See the game
App StoreComing soon
Google PlayComing soon

Launching worldwide in early December

One swipe.✦One barrier.✦One butterfly!

The right move. The right moment.

One little swipe.
A whole new flight.

The monsters keep bouncing. Read their paths and build barriers to turn them into butterflies. Just don’t let them hit a line while it’s still growing…

  1. Swipe to build a barrier.
  2. Read the rebounds. Outsmart the obstacles.
  3. Trap the monsters. Set the butterflies free!

Where will they bounce next?

Tricky obstacles, unexpected paths… and always a reason to give it one more try.

Real gameplay screenshot: a barrier between bouncing monsters.
01Find the right cut.
Real gameplay screenshot: a playfield with obstacles.
02Outsmart the obstacles.
Real gameplay screenshot: a circular playfield.
03Take a new direction.

Turn it up a little

Made to bounce.
Even in your ears.

A homemade soundtrack blending ’90s electropop with playful arcade energy. Try four tracks and get into the groove.

From one generation to the next

The game of my childhood.
Rebuilt for theirs.

About thirty years ago, I spent hours playing JezzBall with my brother-in-law. I remember the tension, the precise gesture, the satisfaction of pulling it off, and the challenges we'd set each other. Those were our first shared video games, on our first computer.

Monstres Papillons was born from the desire to recapture that feeling on iPhone — and to share it with my daughters.

When my youngest daughter's friend asked her, "Hey, what's that game?" I invited their little group of friends to join the beta tests. Before long, they were challenging each other, and I thought to myself, "Okay, let's ship the game with all its challenges in Game Center ;)"

What began with my childhood memories
became their game.

Who’s playing next?

Coming soon to iPhone, iPad and Android.

App StoreComing soon
Google PlayComing soon